AI Insights · Timothy · October 2022
Top 5 Snake Games on Android in Colombia Q3 2022
Explore the performance metrics of the top 5 snake games on Android in Colombia during Q3 2022, including downloads, revenue, and active users.
In the third quarter of 2022, the top 5 snake games on Android in Colombia showcased varying trends in downloads, revenue, and active user engagement. Here's a detailed look at their performance based on data from Sensor Tower.
Little Big Snake from Shockwave LLC saw a mixed performance throughout the quarter. Weekly downloads started strong at 1.4K in early July but gradually declined to around 350 by the end of September. Revenue fluctuated, peaking at $40 in the week of August 1 and gradually decreasing to $12 by the end of the quarter. Active users followed a similar downward trend, starting at approximately 4.9K in early July and ending at 2.9K in the last week of September.
Snake Rivals - Fun Snake Game by Supersolid exhibited a steady pattern in weekly downloads, with a slight dip mid-quarter but recovering to 847 by the end of September. Revenue experienced a general decline, starting at $19 in late June and ending at $7 in the final week of September. Active users remained relatively stable, peaking at 2.6K in early July and ending the quarter at 2.1K.
Snake.io - Fun Snake .io Games from Kooapps Games saw impressive download numbers, with a peak of 52.9K in early August before settling at 19.2K by the end of September. Revenue remained low but consistent, hovering around $5 to $10 throughout the quarter. Active users were notably high, peaking at 275.7K in early August and ending the quarter at 177.4K.
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES experienced a steady increase in weekly downloads, reaching 5.9K in late August before slightly declining to 2.8K by the end of September. Revenue varied, peaking at $15 in mid-September. Active users showed growth, peaking at 90.5K in late August and ending the quarter at 75.9K.
slither.io by Lowtech Studios had substantial weekly downloads, starting at 19.6K in late June and gradually decreasing to 6.3K by the end of September. Revenue remained minimal, with occasional peaks at $3. Active users showed a declining trend, starting at 176.8K in late June and ending at 98.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.